> what is the difference between transparency of media(mobile) and physical space?
> mobile phone change the present urban environment
a new public realm
> real-time data- visualizing hidden urban functions
> programmed content- images and messages
> environmental sensing- changes in weather, activity, mood
> personal interaction- individual and artists
> community networks- open source content
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> In public square, we can download all kinds of real-time content in the city- even- the street light blinking data!!
> sensors throughout the cities, sensor can sense the micro-weather in a interior space and compare with open space temperature
digital public realm
media
> ubiquitous connectivity- cell phones, wifi, RFID
> smart urban systems- lighting, street furniture, signage
> responsive places- architecture, forms, materials
• Everything is gradually becoming digital- a personal laptop can play with all the digital facilities in a city
• Scene on the street constantly changes in terms of people's movement
• spanish project- digital mile in Spain
• Digital city
• Digital framework in physical city design- ubiquitous connectivity- wireless access- location based services
• location based service- digital bus stop; programmed signage
• 21th century lighting- interactive lighting, when people on the street, light up (light dots following people's movement, like their shadow)
• Sensing the hidden city- visualize the IP traffic total/ real time
• World within New York
• visualize the network traffic in surrounding area- Seuol project
• How do cities work dynamically?
• visualizing the hidden data in a city
• the real-time data makes city become flow
• many people mentioned about the privacy issue in this seminar
• aggregate model- the ubiquitous data researchers got is aggregate data
• virus hack into programmed city system, what happened if this happens?
• media in the environment, who decide the media is for? who driven the content? who does the content show for?
• urban display unit- 21th technology tends to be more hidden, immerse into every day environment
• Think of the lighting transformation from 20th to 21th century
• Ribbon lighting at water's edge
• street lights have sensor- people in the area- turn on, if not- turn off
• Interactive transit stop- paris metro- digital garden in bus stops everywhere
• Information pylons
• information kiosks
• luminous tables- provides information(meals, Ads), or games with remote players.
• Water curtain- like printers; digital water pavilion- the brand new urban experience
• laptop is the dead technology
• We made each surface becomes billboard- media architecture, media facade(psychological consequence)
• www.lumiartecia.com
• Architecture in the future would be less like a building and more like a medium
• New role of environment in ubi. cities
• Lyon festival of light- high-tech, sophisticated projecting light on a historical facade
• LG telecom headquarters/ DMC- LG phone buyers can take pics and videos and upload to LG headquarters and show on the building facades.
• digital pavement, memory paving, LED pavement- more people walk by, the brighter of the LED pavement
• The graffiti gateway
• Plaza Multi_media project facade- multiple or single images projected to flat surfaces(facade becomes photoshop layers)
• Seoul- digital media city- experimental public realm- ground floor should be highly permeable
• Media city: UK- physical and digital environment
• Responsive market space, restaurant
• when media come into life, our life becomes more media: media mix with life
• Media marketplace
• Abu Dhabi- ADMZ
• Florence- a city is killing itself- media, and technology can not be physical- how to fit technology into historical city?
• Media as a vehicle of forms
• buildings in the future will be more responsive to natural environment and dynamic urban fabric
• information includes ads, and sensing and responding.- not all information is didactic.
• How the environment can respond to people?
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